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Business game in corporate training as an effective method of competences development
Senashenko Vasiliy Savelievich

Doctor of Physics and Mathematics

Professor, the department of Comparative Educational Policy, Peoples' Friendship University of Russia

117198, Russia, g. Moscow, ul. Miklukho-Maklaya, 10, of. 36

vsenashenko@mail.ru
Marushina Margarita Konstanitinovna

Post-graduate student, the department of Comparative Educational Policy, Peoples' Friendship University of Russia

117198, Russia, g. Moscow, ul. Ul. miklukho-Maklaya, 10, of. 36

marmarushina@mail.ru

Abstract.

The object of this research is the business games as an effective method of corporate training for the acting executives and candidate pool. The subject of this research is the impact of business gamed upon the development of specific competences of the executives. The authors compare the Russian and foreign experience of conducting business games in corporate training, highlighting such aspects that the corporate training specialists are guided by in elaboration and selection of business games for the high-profile and demanding audience. The study is based on the analysis of Russian and foreign publication dedicated to corporate training, business games and innovative teaching methods for adults, as well as empirical data acquired as a result of elaboration and performance of corporate training of the candidate pool of the aerospace industry by one of the co-authors in 2017-2018. It is concluded that the method of business games is effective if adheres to the androgogic training principles, including systematicity, learning though experience, reflexivity, etc. In such case, it leads to achievement of such pedagogical goals as involvement of the participants in educational process, formation of new practical skills, development of competences, and so forth. The scientific novelty lies in paying sufficient attention to analysis of the impact of business games upon the development of competences of the executives. The materials can be used in development of modular programs of candidate pool training in the corporations.

Keywords: game-based learning approach, corporate competencies model, simulation, business game, executive education, competencies development, corporate learning, high potentials, motivation, principles of andragogy

DOI:

10.25136/2409-8736.2018.3.27318

Article was received:

09-09-2018


Review date:

05-09-2018


Publish date:

21-09-2018


This article written in Russian. You can find full text of article in Russian here .

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